//============================================================================================
/**
* MapEditNH2 [*.evt] -> Pokemon D/P SXY Data [*.evc]
*/
//============================================================================================
#ifndef zone_r31_EVC_H
#define zone_r31_EVC_H

#define R31_TRAINERM_00	( 0 )
#define R31_TREE_01	( 1 )
#define R31_BIGMAN_01	( 2 )
#define R31_TREE_02	( 3 )
#define R31_BOY_00	( 4 )
#define TR_MUSHI_04	( 5 )
#define R31_FLD_ITEM_01	( 6 )
#define R31_FLD_ITEM_02	( 7 )
#define R31_BONGURI_01	( 8 )

#endif // zone_r31_EVC_H